#ifndef PLANE_H 
#define PLANE_H

#include "Element.h"
#include <GL/glut.h>

class Plane: public Element
{
public:
	float size;
        unsigned char color[3];
        Plane(float, unsigned char *, float* = 0);
protected:
	virtual void renderInLocalFrame() const;
};


#endif // PLANE_H
